A situation I take on
Half-built. Let's get it shipped.
The rest of the way to launch, starting from the code you already paid for.
Somewhere in a repository is most of an app. The developer moved on, the budget paused, or the build stalled a few features short of launch, and now it sits there, paid for and unshipped.
- A demo that almost works
- Ninety percent done for six months
- A repository nobody can build anymore
- A feature list with nobody building it
- An App Store release that never happened
First, an honest count
The first question is what you actually have. I read the code and tell you: what’s usable, what’s missing, and how far launch really is. Sometimes it’s the last twenty percent. Sometimes starting clean is faster than untangling what’s there, and if that’s what I find, I’ll say so before you spend on the wrong plan.
Finishing can include
- A written read on what exists
- The remaining features, designed and built
- The parts people forget: sign-in, billing, error states
- App Store or web release, handled
- Code and accounts moved into your name
- Someone who stays after launch
Where I’ve done this
Taking a started thing the rest of the way is familiar ground for me. mycharity: water began as a founder’s rough prototype; I built it into the platform that raised $500,000 in its first two months.
Also: iOS apps · Web apps · An existing product · Fractional work · All services
Tell me what you're working on
I've got room for a few new projects. Write to me and I'll reply with how I'd approach it. I read every message myself.
hello@nerdtower.com