Somewhere in a repository is most of an app. The developer moved on, the budget paused, or the build stalled a few features short of launch, and now it sits there, paid for and unshipped.

  • A demo that almost works
  • Ninety percent done for six months
  • A repository nobody can build anymore
  • A feature list with nobody building it
  • An App Store release that never happened

First, an honest count

The first question is what you actually have. I read the code and tell you: what’s usable, what’s missing, and how far launch really is. Sometimes it’s the last twenty percent. Sometimes starting clean is faster than untangling what’s there, and if that’s what I find, I’ll say so before you spend on the wrong plan.

Finishing can include

  • A written read on what exists
  • The remaining features, designed and built
  • The parts people forget: sign-in, billing, error states
  • App Store or web release, handled
  • Code and accounts moved into your name
  • Someone who stays after launch

Where I’ve done this

Taking a started thing the rest of the way is familiar ground for me. mycharity: water began as a founder’s rough prototype; I built it into the platform that raised $500,000 in its first two months.

Also: iOS apps · Web apps · An existing product · Fractional work · All services

Tell me what you're working on

I've got room for a few new projects. Write to me and I'll reply with how I'd approach it. I read every message myself.

hello@nerdtower.com